Microsoft @ GDC
PLAY. WATCH. CREATE.
March 19–23, 2018
Event will start in
Join us at GDC and kickstart your next big game
Microsoft will host three locations at the Game Developers Conference this year, demonstrating services and tools that make your life as a developer easier and more productive. Azure provides powerful development tools, global and flexible multiplayer support, and robust analytics for game developers. And now, with the acquisition of PlayFab, Azure is increasing its investment in technology innovation.
Where can I find Microsoft at GDC?
Visit the Azure booth to see how building your infrastructure on the gaming cloud that’s powered Xbox for years can drive innovation and unlock new opportunities.
PlayFab is now part of the Microsoft family. Visit the booth to learn how full-stack LiveOps and real-time control help game developers boost revenue, engagement, and retention while lowering cost and risk.
Xbox Lobby Bar
Stop in for a while to relax, mingle with gaming reps from Microsoft and our partners, and play the latest ID@Xbox titles at one of 18 Xbox One X kiosks.
What can I do in the Azure booth?
Interact with live demos
Play Pinball Lizard—a Mixed Reality game built with Azure on Unity—and get the code to learn how it was made. Each day, the visitor with the highest score will win an Xbox One X.
Play top games from the Xbox Live Creators Program while learning quick tips and tricks to designing and deploying your own game for Windows and Xbox.
See Mixer’s unique interactivity feature in action by playing The Darwin Project while people watching the stream online influence the outcome of your match.
Step into demos of mixed-reality games, including Space Pirate Trainer, Luna, Skyworld, and many more. We'll also have immersive headsets on display and staff onsite to answer questions.
Talk to experts at our kiosks
PlayFab is a complete back-end platform for live games that helps boost revenue, engagement, and retention while cutting costs. Learn how to set your game up for success at any stage of your lifecycle.
Come talk to experts about using Visual Studio 2017, Visual Studio for Mac, and Visual Studio Code to build games for PC, Mac, and Linux with Unity, Unreal Engine, Cocos2d, MonoGame, and many more.
Modern games require more powerful development tools, global and flexible multiplayer support, and new revenue models. Whether you’re building for mobile, PC, or console, learn how Azure helps you manage your gaming platform.
Ship higher-quality games faster and with more confidence. Learn how App Center helps you test on real iOS and Android devices, distribute to beta testers and app stores, and monitor real-world usage with detailed crash reports and analytics.
Share code, build, and ship software for any language or framework with unlimited Git repositories, cloud-hosted Windows, Mac and Linux build agents, continuous integration and continuous deployment (CI/CD) pipelines, and plan your next game project using our agile tools including Kanban.
Join 20-minute sessions on this year’s hottest topics
Watch one-on-one interviews with product experts
Take a closer look at Windows Mixed Reality devices
| Day 1 Wednesday |
March 21, 2018
| 9:30AM |
— ID @ Xbox
Xbox 101 | The most powerful game developer community ever
| 11:00AM |
Xbox 101 | Get Massive Promotion for Minimal Effort
| 12:45PM |
Azure 201 | Partner Presentation: Intelligent Back End for LiveOps
| 2:00PM |
Special Guest Speaker
Azure 201 | Fluffy Fairy’s Lean Approach to Game Development: How an Indie Studio Grew a Hit Game After Only 8 Weeks
| 3:30PM |
Matt Sandy; Max McMullen
Graphics 401 | DirectX: Evolving Microsoft's Graphics Platform
| 5:00PM |
Peter Vale; Dirk Van Welden
Windows Mixed Reality 101 | Garnering the Best Performance and Integrating the Unique Features Of WMR
| Day 2 Thursday |
March 22, 2018
| 10:00AM |
Stuart Schaefer; Yury Yuralsky (NVIDIA); Daniel Kennett
Machine Learning 401 | Using Artificial Intelligence to Enhance Your Game (1 Of 2)
| 11:30AM |
— Xbox Research
Xbox 201 | Better Understanding and Addressing Your Players’ Negative Online Gaming Experiences
| 11:30AM |
Jessica Deen; Abel Wang
— Visual Studio Team Services
Team Services 101 | DevOps for Game Developers with Microsoft Azure
| 12:45PM |
Shawn Hargreaves; Bill Kristiansen
Graphics 401 | Direct3D Graphics Debugging & Optimization
| 2:00PM |
David Holladay; Kalle Hiitola
Azure 201 | How to Run Massively Scaling Mobile Games on Microsoft Azure
| 4:00PM |
Chuck Walbourn; Andrew Farrier
Xbox 401 | Modern C++ Game Development on Microsoft Platforms
| 5:30PM |
— Xbox Live
Xbox 101 | Get Started Creating Games for Xbox One with the Xbox Live Creators Program