Video di Azure
Come hear how Next Games, the disruptive mobile gaming company who owns exclusive license for games related to the hit TV series "The Walking Dead," has built its infrastructure and a generative platform on Azure. Attendees will learn how to run games (or any service) as a service, and hear about the experiences, mistakes and lessons learned along Next Games' journey.
Watch Brendan Vanous from PlayFab in this video with Adam Tuliper from GDC 2018, day 1.
In this GDC 2018 Day 2 video, James Montemagno interviews Kayla Ngan about Visual Studio Team Services and DevOps
Join Arturo Nunez from Unity to learn all about how Unity and Visual Studio are making game development even better. From macOS support with Visual Studio for Mac, to upcoming C# 6 and .NET 4.6 support, you'll get a whirlwind tour of all that is new and coming soon.
Unity is the ultimate game development platform. Git is the ultimate version control system. But Unity and Git don't always get along so well. How can Unity and Git interact better? We'll look at some best practices for using Unity with the Git version control system.
James Montemagno and Andrew Parsons discuss the winners of the Dream.Build.Play challenge on day 2 of GDC 2018
Creating realistic environments for Forza Motorsport 7: Photogrammetry and laser scanning by Travis Gosnell. Theater presentation from GDC 2018 day 2.
Watch this interview with Katie Stone Perez and learn more about Bicycle Walrus.
Introduction to GVFS: The Git version control system is popular because it enables efficient DevOps workflows. But it struggles to scale to very large repositories. Microsoft looked to solve this problem, and support large codebases like Windows using Git with all the advantages of the efficient workflows. Learn how GVFS works and how it can support large codebases like the ones used within Microsoft, enterprise software development companies, and game studios. Interviewee: Edward Thomson
In this video, Adam Tuliper interviews Diana Im about the Xbox Live Creators Program, from GDC 2018 day 1.
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