In this video from day 2 of GDC 2018, Katie Stone Perez interviews Rob from Huey Games.
Watch Brendan Vanous in this theater presentation on day 1 of GDC 2018.
Join this session to learn how to use your Unity skills to create experiences for immersive (VR) headsets. We will give you a quick overview of the development process, introduce you to the most interesting VR concepts (like headset tracking, motion controllers and play areas), and our best references on how to port existing desktop or VR experiences to Windows Mixed Reality.
Watch this theater presentation from day 1 of GDC 2018 with Rogan Ferguson.
Watch this theater presentation with James White from day 3 of GDC 2018
Join Alex von Roth from King, the makers of Candy Crush, as he explains why King releases their games on Windows 10 and in Microsoft Store.
Worry about getting discovered? In a sea of thousands of new games, streamers are the most cost effective way to rise above the noise. Learn how you can get your game featured by popular influencers. It's easier than you think.
Watch Ramsey Khadder in this theater presentation from day 3 of GDC 2018.
Azure Container Instances allow you to host and run Docker images without the hassle of maintaining underlying servers or learning new orchestration concepts. In this session, we will explore using Azure Container Instances, Event Grid and Azure Functions to host a scalable multiplayer backend, using the open source game OpenArena as an example, without any code changes to the existing backend service. At the completion of this live demo, you will be able to run the OpenArena client and play against fellow attendees in realtime using this service!
The barriers to game development have never been lower, but standing out in this crowded space has never been more difficult. Brendan Wilson, head of System Era Softworks, the studio behind Astroneer, talks about intentionally running towards, rather than away from, difficult challenges in game design, and how modern platform tools can help to focus resources on solving the problems that really matter, and help your game shine.
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