Build global gaming experiences on a reliable, best-in-class cloud

Build, scale and operate your game on the global, secure, and reliable Azure cloud – built by a game developer, for game developers. Quickly scale up and down when your needs change, only pay for the resources you use and let Microsoft manage infrastructure.

FORZA HORIZON 4 BY TURN 10 STUDIOS
Mojang
Rare
Pearl Abyss
Wizards of the Coast
Tencent
343 Industries

Trust your cloud

Get security from the ground up with cyber security experts actively monitoring to protect your player and game data. Ensure compliance and enable agility with free governance tools and services. Take advantage of high availability, disaster recovery and backup on Azure’s global network without having to worry about infrastructure.

Customise the way you innovate

As Microsoft is committed to open source and supporting all languages and frameworks equally in Azure, you can build and deploy your game on any platform or device. Tap into nearly unlimited resources to tackle your most demanding high-performance computing (HPC) or AI challenges.

Scale as you grow

Azure has more global regions than any other cloud service provider. This scale brings your games closer to your players and reduces latency for fast and responsive gaming. Built-in auto-scale features of compute resources help your game perform at its best when player demand changes.

Choose your development path

Build from the ground up

Exercise full control and creative licence over your game environment with connectable components for custom server infrastructure, database solutions, analytics and artificial intelligence – all in the cloud.

Develop faster with Azure PlayFab

Use game-specific managed services to operate servers with less effort and fewer resources, maximise player engagement, keep code and content fresh, find more monetisation opportunities and extend your game’s lifespan.

Handcraft every aspect of your game with Azure

Get detailed visual guides to integrating the back end components for scaling and customsing game experiences and infrastructure.

  • Make the move from infrastructure to platform as a service (PaaS). AKS is best for studios with development and DevOps resources looking for a solution that is optimised to fully orchestrate microservices.

  • Get the flexibility to host any variety of PaaS solutions or other container-based solutions without the need for a DevOps team. Let Azure manage hosting for you.

  • Lay the foundation for a successful asynchronous multiplayer experience with a persistent database that saves the game state and pushes notifications to let players know it’s their turn.

  • As you develop with Visual Studio, improve your game by piping gameplay data from a small sample of players into game engines such as Unreal Engine and Unity.

  • Open your game up to players with vision impairments through services that allow them to hear written messages and notifications.

Rainbow Six Siege uses Azure Autoscale to keep up with spikes in demand across the globe, ensuring they can give players the performance they need without worrying about provisioning servers.

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Ubisoft

Next Games handled over one million game downloads and 31 million gameplay minutes over the weekend of the release of The Walking Dead: No Man’s Land using Azure Cosmos DB as a core component of the game.

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Next Games

Game Insight used Azure Premium Storage to get an extreme performance boost and shift from five database servers to two for the game 2020: My country.

Game Insight

Tencent Games transforms the traditional front end of PC games into back-end microservices using Azure Service Fabric to help reduce the complexity when building new games, avoid repeated development workloads from dependencies and update new features within game apps independently.

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Tencent

Hitman uses numerous Azure services – such as Azure App Service, Azure SQL Database, Azure Service Fabric and Azure Stream Analytics – to collect and analyse telemetry data from live gameplay, support game logic and player sessions, and more.

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Io Interactive

Achieve more with Microsoft Game Stack

Regardless of your team’s size, move your game to the next stage with a full technology stack of the best in Microsoft game development resources – so you can reach millions by distributing and monetising your game. Build, deploy and scale across platforms with Game Stack essential services, including Azure plus services such as Visual Studio, PlayFab, DirectX, Havok and Xbox Live. Create bold, immersive experiences that attract and engage players. Level up your game stack with Microsoft.

Get $200 credit to explore services for 30 days when you build or run your game on Azure.

Here’s an idea of what you can do with your $200 credit:

Store up to 100 GB of game data in a two-vCore MySQL general purpose database with seven days of backup retention.

Scale your game on demand to run 20 million event-driven serverless game functions that take less than five seconds to execute on 128 MB of memory or less.

Transfer 250 GB in general large file delivery such as map packs, downloadable content, and game updates to each of the five main Microsoft content delivery network regions.

Message your player base, sending 11 million push notifications to 10 million active devices.

Build and run your game on Azure