quarta-feira, 11 de janeiro de 2017
We are excited to announce the open-source release of the Azure Media Services (AMS) Live Monitoring Dashboard on GitHub. The Live Monitoring Dashboard is a .NET C# web app that enables Azure Media…
terça-feira, 6 de dezembro de 2016
We are excited to announce new Azure Media Services telemetry platform features, generally available through our new Telemetry API.
quarta-feira, 21 de setembro de 2016
Microsoft Research is at the forefront of solving and tackling cutting edge problems with technologies such as Machine Learning and Deep Neural Networks (DNN). These technologies employ next…
quinta-feira, 25 de agosto de 2016
Now you can get detailed error feedback per push request from Platform Notification Systems when you push with Notification Hubs.
Program Manager, Azure App Service
segunda-feira, 9 de maio de 2016
Learn how Halo 5 uses Microsoft Log Analytics in Microsoft Operations Management Suite for Operational Intelligence.
Principal PM Manager, Log Analytic, Azure/OMS
terça-feira, 19 de abril de 2016
Player Analytics - An Azure Media Player plugin for Application Insights, with data visualization with Power BI.
terça-feira, 19 de janeiro de 2016
Halo 5 chose Event Hubs to process billions of events per day in their massive game telemetry platform. Find out why.
Principal Program Manager Lead, Hyper-scale Compute
segunda-feira, 19 de outubro de 2015
After great feedback from the community, we have invested in a new feature: Telemetry Processor. You can now inspect, filter and modify telemetry generated by the Application Insights SDK before it is sent to the backend service. Telemetry Processor is included in the new version of the SDK.
terça-feira, 13 de outubro de 2015
Sometimes you want to monitor the performance of an app but you don’t have access to the source code. Learn how to use Application Insights to monitor an app without rebuilding or redeploying it.
quinta-feira, 25 de junho de 2015
I’m happy to announce that the Application Insights Windows SDKs have reached the 1.0.0 milestone. By reaching the 1.0.0 milestone we will take on greater stability around SDK changes and a longer support lifetime.