Using PlayReady and/or Widevine Dynamic Common Encryption with .NET
The sample shows how to use Azure Media Services to dynamically encrypt your content with PlayReady and Widevine DRMs.
For detailed information about the sample, see Using PlayReady and/or Widevine Dynamic Common Encryption with .NET
How To Run This Sample
To run this sample you will need:
- Visual Studio 2013 or 2015
- An Internet connection
- An Azure subscription
This sample demonstrates functionality that was introduced in Azure Media Services SDK for .Net -Version 3.5.2 (specifically, the ability to define a Widevine license template and request a Widevine license from Azure Media Services). The following Nuget package command was used to install the package:
PM> Install-Package windowsazure.mediaservices -Version 3.5.2
Step 1: Clone or download this repository.
Step 2: Update the app.config file
Update the appSettings section of the app.config file with values of your Azure Media Services account.
<appSettings> <add key="MediaServicesAccountName" value="MediaServicesAccountName" /> <add key="MediaServicesAccountKey" value="MediaServicesAccountKey" /> <add key="Issuer" value="http://testacs.com" /> <add key="Audience" value="urn:test" /> </appSettings>
Step 3: Get at least one streaming unit
Get at least one streaming unit for the streaming endpoint from which you plan to delivery your content. For more information, see: configure streaming endpoints
Step 4: Run the sample
Clean the solution, rebuild the solution, and run it.
About the code
For more information, see Using PlayReady and/or Widevine Dynamic Common Encryption with .NET.
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