Using PlayReady and/or Widevine Dynamic Common Encryption with .NET

Utolsó frissítés: 2017.12.07.
Szerkesztés a GitHubon

The sample shows how to use Azure Media Services to dynamically encrypt your content with PlayReady and Widevine DRMs.

For detailed information about the sample, see Using PlayReady and/or Widevine Dynamic Common Encryption with .NET

How To Run This Sample

To run this sample you will need:

  • Visual Studio
  • An Azure subscription

This sample demonstrates functionality that was introduced in Azure Media Services SDK for .Net -Version 3.5.2 (specifically, the ability to define a Widevine license template and request a Widevine license from Azure Media Services). The following Nuget package command was used to install the package:

PM> Install-Package windowsazure.mediaservices -Version 3.5.2

Step 1: Clone or download this repository

Step 2: Update the app.config file

Update the appSettings section of the app.config file with appropriate values. For more information, see this topic.

<appSettings>
    <add key="AMSAADTenantDomain" value="tenant"/>
    <add key="AMSRESTAPIEndpoint" value="endpoint"/>
    <add key="AMSClientId" value="id"/>
    <add key="AMSClientSecret" value="secret"/>

    <add key="Issuer" value="http://testacs.com" />
    <add key="Audience" value="urn:test" />
</appSettings>

Step 3: Start a streaming endpoint

Make sure to start the streaming endpoint. For more information, see: streaming endpoints.

Step 4: Run the sample

Clean the solution, rebuild the solution, and run it.

About the code

For more information, see Using PlayReady and/or Widevine Dynamic Common Encryption with .NET.

More information

You can view AMS learning paths here: