Denne video er ikke tilgængelig i Dansk. Denne video er tilgængelig i English (US).
When Illyriad wanted to create a game of a massive scale never before achieved, they turned to Azure, ASP.NET and Azure Service Fabric to engage over 50,000 players, through the browser on any device. In this video you'll hear how they developed Age of Ascent on Microsoft's cloud platform.
Azure Service Fabric
Episode 212: Service Fabric Series (3 of 3) - Service Fabric on Linux
Episode 211: Service Fabric Series (2 of 3) - Service Fabric with Containers