Using PlayReady and/or Widevine Dynamic Common Encryption with .NET

Poslední aktualizace: 23. 8. 2017
Upravit na GitHubu

The sample shows how to use Azure Media Services to dynamically encrypt your content with PlayReady and Widevine DRMs.

For detailed information about the sample, see Using PlayReady and/or Widevine Dynamic Common Encryption with .NET

How To Run This Sample

To run this sample you will need:

  • Visual Studio 2013 or 2015
  • An Internet connection
  • An Azure subscription

This sample demonstrates functionality that was introduced in Azure Media Services SDK for .Net -Version 3.5.2 (specifically, the ability to define a Widevine license template and request a Widevine license from Azure Media Services). The following Nuget package command was used to install the package:

PM> Install-Package windowsazure.mediaservices -Version 3.5.2

Step 1: Clone or download this repository

Step 2: Update the app.config file

Update the appSettings section of the app.config file with appropriate values. For more information, see this topic.

<appSettings>
    <add key="AMSAADTenantDomain" value="AADTenantDomain" />
    <add key="AMSRESTAPIEndpoint" value="RESTAPIEndpoint" />

    <add key="Issuer" value="http://testacs.com" />
    <add key="Audience" value="urn:test" />
</appSettings>

Step 3: Start a streaming endpoint

Make sure to start the streaming endpoint. For more information, see: streaming endpoints.

Step 4: Run the sample

Clean the solution, rebuild the solution, and run it.

About the code

For more information, see Using PlayReady and/or Widevine Dynamic Common Encryption with .NET.

More information

You can view AMS learning paths here: